Copyright 2008 www.daphne-emu.com All images and tradmarked characters are property of their respective owners. www.daphne-emu.com is not affiliated with Don Bluth Studios or Digital Leisure. Daphne Logo created by John Paul Ownby. Site Design by Layered Imaging.
STUFF
STUFF
Dragon's Lair Program Disassembly
The results of many long hours figuring out how the program on the first ROM works. This information would be extremely valuable for anyone who wanted to know what the DL program was doing without starting from scratch. Most of the program has been commented, enough to get the emulator running. Any portion of the code which is not commented was not necessary to understand (but it may be nice from a curiosity standpoint). (use Wordpad to align the fields up properly)
A document which explains many of the memory locations used by the DL program. If you were writing an emulator, you would definitely want to have this document =]. There is still much to be deciphered. Also, the board randomization principles and all of the board index's are explained in this document. (Use wordpad for proper alignment)
This explains how the filling wall board is stored in the ROM and how the program uses the information. It was an e-mail I sent after I spent some time studying it, so there is room for improvement.
This is an e-mail I sent after I studied Dragon's Lair's randomization algorithm. It explains the odds of getting one room over another.
Essential for those trying to disassemble the Dragon's Lair or Space Ace ROM. Of course, we've already done that =].
An old DOS program which controls the Sony LDP-1450/1550/2000 and probably others. If you can get this program to work with your setup, you can get Daphne to work. This program also includes the Sony command protocol (a must have for anyone trying to program the Sony LDP with their computer).
A slick program which can be used to test your LD-V2200, 4200, 4400, 8000, CLD-V2*00 to see if it will work with DAPHNE.